Universal Scene Description

Contents

Universal Scene Description#

Universal Scene Description was originally developed at Pixar.

‘USD is the HTML of 3D Worlds’

This Medium article

It is backed by all the big players and being actively pushed by Nvidia and Unity among others which will mean that it will have in impact in the AEC - we are already seeing it.

Tutorials#

  • Tutorial for the accompanying language OpenUCD

Questions#

  • Can it integrate IFC data?

  • Does it give us a head start in building performance analysis on the graphics card?

  • What are the interoperability opportunities and challengs?